How Old Are You?!
Explore place value using the real world application of age! Students will get a kick out of seeing their age in months, weeks, days, hours, minutes, and seconds!
Example
Born July 22, 2004
Current day and time: December 18, 2012 / 3:28pm
8 years old
100 months old
438 weeks old
3,071 days old
73,719 hours old
4,423,154 minutes old
and you're aging by the second!
Example
Born July 22, 2004
Current day and time: December 18, 2012 / 3:28pm
Current day and time: December 18, 2012 / 3:28pm
8 years old
100 months old
438 weeks old
3,071 days old
73,719 hours old
4,423,154 minutes old
and you're aging by the second!
Place Value Diner
Create a Place Value Diner as a math station, with a variety of place value games!
Place Value Burger or Sandwich was inspired by Literacy Math Ideas. E is for explore created a place value burger. Then, came up with the idea of a diner. Check out her place value sandwich here.
photo credit: culinary schools: kids |
Place Value Pizza
Construct a pizza that showcases different number forms! Visit 2nd Grade Ponderings for a free printable.
Place Value Fries
Get a french fry container for each place value you're working with. Kids stick yellow popsicle sticks in each fry box. Then, they write down their number. Click here to see a couple more french fry ideas (and get a visual).
Place Value Ice Cream
Add a sweet treat to your diner - Pitner's Potpourri
Roll Bundle Win!
Make soda jerker hats for kids to sport while playing these activities!
Cut 2 strips of construction paper and staple 2 of the ends together. Then, take two sheets of tissue paper. Glue the bottom edge of the tissue paper along the backside of the paper head band (middle of the band to the top edge of the construction paper strip. Once dry, fit the band on the child's head. The tissue paper should stand straight up! This is really funny looking!!! Finally, tuck the tissue paper down, shape and tape! After you shape it, you will have an authentic looking soda jerker hat!
(Note these hats can also be shaped to look like a chef hat.)
If you know of any more place value games that could fit into a diner theme, let me know!
Number Guess Who and Battleship
Number Guess Who - 2 player game: Kids choose a number off of a hundred chart. Then, they take turns asking each other clues to figure out their opponent's number.
Clue Examples:
Is it 10 more than _____, 10 less than _____, 1 more than _____, 1 less than _____?
Is the sum of its numbers _____?
Does it have a number in the hundreds place (tens place or ones place)?
Is it even or odd?
Is it half of _____?
Kids cross out numbers on their board, as they get closer to figuring out their opponent's number. The first one to figure out the other player's mystery number wins! (Flash card featured is from Mr. Printables - click here to download a free set!)
Number Battleship - Like Number Guess Who, but kids choose 10 numbers. Each player needs 2 hundred charts (one with his numbers covered and one to mark off his hits and misses). When a player guesses a correct number, his opponent gives him the token that was covering the number. The first player to collect all of his opponent's tokens first (and clear the opponent's board) wins!
Clue Examples:
Is it 10 more than _____, 10 less than _____, 1 more than _____, 1 less than _____?
Is the sum of its numbers _____?
Does it have a number in the hundreds place (tens place or ones place)?
Is it even or odd?
Is it half of _____?
Kids cross out numbers on their board, as they get closer to figuring out their opponent's number. The first one to figure out the other player's mystery number wins! (Flash card featured is from Mr. Printables - click here to download a free set!)
Number Battleship - Like Number Guess Who, but kids choose 10 numbers. Each player needs 2 hundred charts (one with his numbers covered and one to mark off his hits and misses). When a player guesses a correct number, his opponent gives him the token that was covering the number. The first player to collect all of his opponent's tokens first (and clear the opponent's board) wins!
Chopsticks!
Found on E is for explore.
Place Value Game, inspired by Chopsticks Math: Counting. For a math station, set out 2 paper plates with different colored swedish fish laid on them. Each color represents a value.
Red = Thousands
Green = Hundreds
Orange = Tens
Yellow = OnesAbout ten feet (or more, depending on room size) directly across from the plates with gummies, set out 2 more paper plates. Each player gets a plate of fish and an empty plate. Kids have to use chopsticks and quickly transfer their swedish fish to the empty plate, without dropping any! If they drop a fish, they must return it back to the fish filled plate and start over. The goal is to create the highest number. Therefore, they will want to go for the highest value fish first. When time is up, they figure out their number (example below). The kid with the highest number wins! So, even if one kid had more fish, it doesn't necessarily mean he or she will win. One child might have 9 yellow fish (9). While his opponent only has a total of 2 fish: 1 red and 1 green (1,100). The number 1,100 is much larger than 9!
Red = Thousands
Green = Hundreds
Orange = Tens
Yellow = OnesAbout ten feet (or more, depending on room size) directly across from the plates with gummies, set out 2 more paper plates. Each player gets a plate of fish and an empty plate. Kids have to use chopsticks and quickly transfer their swedish fish to the empty plate, without dropping any! If they drop a fish, they must return it back to the fish filled plate and start over. The goal is to create the highest number. Therefore, they will want to go for the highest value fish first. When time is up, they figure out their number (example below). The kid with the highest number wins! So, even if one kid had more fish, it doesn't necessarily mean he or she will win. One child might have 9 yellow fish (9). While his opponent only has a total of 2 fish: 1 red and 1 green (1,100). The number 1,100 is much larger than 9!
Place Value Slider
Found at E is for Explore.
Create a place value slider: DIY teaching tool from Tattling to the Teacher! All you need are paint chips (gradient strips). Cut a square out of the center of each color and label the place value. Cut out a piece of cardstock or construction paper for the back. Staple the left and right edge of your paint chip to the heavy paper backing. After you staple the edges, staple the side of each color to create pockets for your number strips (see image below). Next, create rectangular strips of numbers 0-9 for each place value. Then, insert your strips, slide them, and create a number!
Note: For older students, you can attach multiple paint chips to create larger numbers or to incorporate decimals.
Create a place value slider: DIY teaching tool from Tattling to the Teacher! All you need are paint chips (gradient strips). Cut a square out of the center of each color and label the place value. Cut out a piece of cardstock or construction paper for the back. Staple the left and right edge of your paint chip to the heavy paper backing. After you staple the edges, staple the side of each color to create pockets for your number strips (see image below). Next, create rectangular strips of numbers 0-9 for each place value. Then, insert your strips, slide them, and create a number!
Note: For older students, you can attach multiple paint chips to create larger numbers or to incorporate decimals.
Place Value Town
Game - Who can get the most visitors to Place Value Town?
Create a town out of construction paper or blocks with three recreational spots to represent each place value. Use matchbox cars or paper cars for the numbers (0-9). Kids roll a die. Then, park the number car next to the building. The winner is the player that had the most visitors!
Create a town out of construction paper or blocks with three recreational spots to represent each place value. Use matchbox cars or paper cars for the numbers (0-9). Kids roll a die. Then, park the number car next to the building. The winner is the player that had the most visitors!
Hello my name is...
Found at E is for Explore.
This activity was inspired by Mrs. Bremer's Kindergarten's Hello My Name is: letter / number / sight word recognition.
Kids go around the room, figuring out the standard form of each of their peers' numbers. They record their answers on paper next to their classmates' names. Once all numbers are figured out, have kids find the largest and smallest number. Can they identify which ones are even or odd?
You can practice any concept on a name tag: addition, subtraction, multiplication, or division. Have kids write a number sentence on their name tag. Then, they go around the room and solve each equation using a list of their classmates' names.
Kids can also work on parts of speech. Each kid has a word on their name tag. Kids have to organize themselves in the correct group. Do they have a noun, verb, or adjective?
Synonyms / antonyms, compound words, or homophones: Have kids find their match!
Kids go around the room, figuring out the standard form of each of their peers' numbers. They record their answers on paper next to their classmates' names. Once all numbers are figured out, have kids find the largest and smallest number. Can they identify which ones are even or odd?
You can practice any concept on a name tag: addition, subtraction, multiplication, or division. Have kids write a number sentence on their name tag. Then, they go around the room and solve each equation using a list of their classmates' names.
Kids can also work on parts of speech. Each kid has a word on their name tag. Kids have to organize themselves in the correct group. Do they have a noun, verb, or adjective?
Synonyms / antonyms, compound words, or homophones: Have kids find their match!
Pencil Top Place Value
Practice place value by stamping pencil tops (ink pad or paint), creating a place value abacus!
Marshmallow Kebab Math
Found on E is for Explore.
Place Value Kebab: Don't tell your students what each marshmallow color is worth. Have them choose their marshmallow colors and stab them on their skewer. Then, write the value for each color on the board and have them figure out their number. Is their number even or odd? Who had the largest number? Whose number was the smallest? Did anyone have the same number?
Dinosaur Place Value
Found on E is for Explore.
Stomp = Ones
Hop = Tens
For example, you say the number 29. Kids hop two times and stomp with one foot 9 times.
Once they get the hang of it, compare numbers with a dinosaur chomp! Write two numbers on the board. Kids point their body towards the number that is greater and chomp (arms extended out, clamp together).
For another educational movement activity, check out Kung Fu Punctuation!